These are the props I did for an environment made with my colleagues. I modeled the props in 3ds Max and painted in Substance Painter.
My tasks in this project were the following:
- Model and texture the TV, the radio and the circular table.
- Build all the shaders of the materials.
- Make my own composition and lighting in Unreal Engine 4.
I want to thank Marc Macias, Guillem, Dani, Ari, David Jove, Marc Fatjó, David del Viejo, Oriol and Kelsey for all their hard work. I also want to thank my teacher Aitor Rider for his guidance during this project.
Some of my colleagues' Artstation:
https://www.artstation.com/aitor_rider_3d
https://www.artstation.com/marcmacias
https://www.artstation.com/guillem
https://www.artstation.com/daviddelviejo